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Science Education at Tincan

Students come into the classroom using technology as an extension of themselves.  Tincan combines science and technology in programs designed to give youth interactive, hands-on experiences that enhance technology skills while exposing them to the science that is all around them.  Tincan’s youth science programs focus both on science content and applications as well as using technologies that engage students and help them build skills for the future. 




Women in Biotechnology & Information Technology

WIBIT focused on integrating biotechnology and information technology in an after-school and summer program for middle school girls.   The Women in Biotechnology and Information Technology program ran for 5 years and was funded by a grant from the Department of Education under the Women’s Educational Equity Act.  




Science Reporters

Science Reporters is an innovative after-school program that focuses on increasing middle school girls’ interest in science, technology, engineering and math careers (STEM) through investigative reporting on science issues and video production. Tincan’s Science Reporters began in 2009 with a grant from the National Science Foundation.  


Science Reporters


Science Gaming for Educators

Science Game Development

Using games in the classroom as learning tools has gotten a lot of attention as a means of teaching both technology skills and science/math content. Tincan’s game development program goes a step further by teaching educators and students to actually make science video games. Tincan's workshops educate teachers on the pedagogical background of using games in education as well as the conceptual and technical skills to create a science-based computer game. Teachers master the complexities of MultiMedia Fusion 2, a game development platform, to get characters to move through the game and challenge players not only to win the game, but also to learn science concepts.






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